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		<title>Ajay Kumar: Created a new article</title>
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		<summary type="html">&lt;p&gt;Created a new article&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Short description|Digital stereoscopic projection technology}}&lt;br /&gt;
{{infobox product&lt;br /&gt;
| logo = Reald3d2015logo.png&lt;br /&gt;
| image = TwoRealDglassesblackening.jpg&lt;br /&gt;
| caption = Two pairs of RealD glasses demonstrating the polarization effect&lt;br /&gt;
| type = 3D projection technology&lt;br /&gt;
| manufacturer = RealD&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;RealD 3D&amp;#039;&amp;#039;&amp;#039; is a digital [[stereoscopy|stereoscopic]] projection technology made and sold by [[RealD]]. It is currently the most widely used technology for watching [[3D film]]s in theaters.&amp;lt;ref&amp;gt;{{cite news|first=Richard|last=Verrier|url=http://articles.latimes.com/2009/mar/26/business/fi-cotown-reald26|title=3-D technology firm RealD has starring role at movie theaters|newspaper=[[Los Angeles Times]]|date=2009-03-26|access-date=2011-02-05}}&amp;lt;/ref&amp;gt; Worldwide, RealD 3D is installed in more than 26,500 auditoriums by approximately 1,200 exhibitors in 72 countries as of June 2015.&amp;lt;ref&amp;gt;{{cite web|url=http://www.reald.com/ir/news-and-events|title=&amp;quot;Jurassic World&amp;quot; In 3D Delivers Approximately 65% Of Universal Pictures Record-Breaking International Opening Weekend|work=[[RealD]]|access-date=June 22, 2015|url-status=dead|archive-url=https://web.archive.org/web/20150622202508/http://www.reald.com/ir/news-and-events|archive-date=June 22, 2015}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
RealD 3D cinema technology is a [[polarized 3D system]] that uses [[Circular polarization|circularly polarized]] light to produce [[Stereoscopy|stereoscopic image]] projection. The advantage of circular polarization over [[linear polarization]] is that viewers are able to tilt their head and look about the theater naturally without seeing double or darkened images.&amp;lt;ref name=overview&amp;gt;{{cite web|url=http://www.edcf.net/edcf_docs/real-d.pdf|title=Real D 3D Theatrical System |access-date=2009-03-28 |last=Cowan |first=Matt |publisher=European Digital Cinema Forum}}&amp;lt;/ref&amp;gt; However, as with other systems, any significant head tilt will result in incorrect [[parallax]] and prevent the brain from correctly fusing the stereoscopic images.&lt;br /&gt;
&lt;br /&gt;
The high-resolution, [[digital cinema]] grade [[video projector]] alternately projects right-eye frames and left-eye frames, switching between them 144 times per second.&amp;lt;ref name=overview/&amp;gt; The projector is either a [[Texas Instruments]] [[Digital Light Processing]] device or [[Sony]]&amp;#039;s reflective LCOS ([[liquid crystal on silicon]]). A push-pull [[Electro-optics|electro-optical]] [[liquid crystal]] modulator called a [[ZScreen]] is placed immediately in front of the projector lens to alternately polarize each frame. It circularly polarizes the frames clockwise for the right eye and counter-clockwise for the left eye.&amp;lt;ref name=HIW&amp;gt;{{cite web|url=http://www.reald.com/|title=RealD - Visual Technology|website=RealD - Visual Technology}}&amp;lt;/ref&amp;gt; The audience wears [[Polarized 3D system#Circularly polarized glasses|circularly polarized glasses]] that have oppositely [[circular polarizer|polarized lenses]] that ensures each eye sees only its designated frame. In RealD Cinema, each frame is projected three times to reduce flicker, a system called triple flash. The source video is usually produced at 24 frames per second per eye (total 48 frames/s), which may result in subtle [[motion blur|ghosting]] and stuttering on horizontal camera movements. A [[silver screen]] is used to maintain the light polarization upon reflection and to reduce reflection loss to counter some of the significant light loss due to polarization filter absorption. The result is a 3D picture that seems to extend behind and in front of the screen itself.&amp;lt;ref name=reald&amp;gt;{{cite web |last=Cowan |first=Matt |title=Presentations (technical) |url=http://www.reald.com/Content/Presentations.aspx |publisher= RealD Media Room downloadable files |access-date=2009-03-28}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{div col|colwidth=22em}}&lt;br /&gt;
*[[Polarized 3D system]]&lt;br /&gt;
*[[List of 3D films]]&lt;br /&gt;
*[[Digital 3D]]&lt;br /&gt;
*[[IMAX 3D]]&lt;br /&gt;
*[[Disney Digital 3D|Disney Blu-ray 3D]]&lt;br /&gt;
*[[Panavision 3D]]&lt;br /&gt;
*[[Dolby 3D]]&lt;br /&gt;
*[[XpanD 3D]]&lt;br /&gt;
*[[MasterImage 3D]]&lt;br /&gt;
*[[Lenny Lipton]]&lt;br /&gt;
*[[4DX]]&lt;br /&gt;
{{div col end}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Further reading==&lt;br /&gt;
*{{Ref patent|status=patent|country=US|number=7477206|title=Enhanced ZScreen modulator techniques|gdate=January 13, 2009|assign1=RealD}}&lt;br /&gt;
*{{Ref patent|status=patent|country=US|number=6975345|title=Polarizing modulator for an electronic stereoscopic display|gdate=December 13, 2005|assign1=StereoGraphics Corporation}}&lt;br /&gt;
*{{Ref patent|status=patent|country=US|number=5481321|title=Stereoscopic motion picture projection system|gdate=January 2, 1996|assign1=Lenny Lipton}}&lt;br /&gt;
*{{Ref patent|status=patent|country=US|number=4884876|title=Achromatic liquid crystal shutter for stereoscopic and other applications|gdate=December 5, 1989|assign1=Lenny Lipton}}&lt;br /&gt;
*{{Ref patent|status=patent|country=US|number=4792850|title=Method and system employing a push-pull liquid crystal modulator|gdate=December 20, 1988|assign1=StereoGraphics Corporation}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Commons category|RealD}}&lt;br /&gt;
* {{Official website| http://www.reald.com }}&lt;br /&gt;
*[http://videotechnology.blogspot.com/2010/12/who-is-lenny-lipton.html Who is Lenny Lipton?] About Inventor and Chief technical officer of RealD through 2008&lt;br /&gt;
&lt;br /&gt;
{{Stereoscopy|state=expanded}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Motion picture film formats]]&lt;br /&gt;
[[Category:Film and video technology]]&lt;br /&gt;
[[Category:3D imaging]]&lt;br /&gt;
[[Category:3D cinema]]&lt;/div&gt;</summary>
		<author><name>Ajay Kumar</name></author>
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